League of Legends, the best ADCs of the 2017 season

League of Legends, the best ADCs of the 2017 season

The shooters to climb the rankings with.

La 2017 ranked season di league of legends it has been going on for quite a while now and now we are in the hottest moment, what I would call "mid-late season". In addition to being very animated by frequent buffs and nerfs to champions and items, this is the season of the assassins (and, let's face it, also of the tanks): anyone who is a main ADC knows very well how hard life is in bot lane and in teamfights , especially if the opposing team can count on “oneshot monsters” like Zed and Talon, just to name two.



Right at the moment of writing this article, moreover, the much feared Lethality is back in vogue, probably the worst nightmare of any AD carry and the weapon of destruction par excellence of every assassin. And here it is that not infrequently you have just the time to realize that you have been attacked that you can already hear a reassuring "You have been slain". Yes, I'm ironic. 

But surviving and feeding yourself as a shooter, after all, is not such a difficult undertaking, you just need to have a cool head, a good positioning, a good focus and, above all, be skilled with the right champions. At that point, the entire enemy team will have to be afraid of you.


So here are the best ADCs currently in meta to climb the rankings in solo / duo games, divided into three levels based on damage and probability of car racing (even if this is all in your skill).

First level

These champions are the strongest in the current meta and do not require a lot of effort to carry the whole team, as long as your team is not watching and there is cooperation.


Draven

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Draven is pure power, there is no story. His spinning axes deal so much damage in the early game that they make him a hardest to stop champion for less coordinated teams. Later in the game, he is able to snowball more than any other shooter: a couple of kills are enough for him to become the terror of the land and, if necessary, quickly recover a game that might have seemed lost. In short, it is difficult not to have at least a little fear of Draven, especially when you find yourself against it and you are not really experts in managing it.

Tristana

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Currently, Tristana is one of the most devastating hyper carries among the ADCs available and her ability to jump for long distances that resets with each kill also allows her to have good mobility. Its damage scales impressively late in the game and is able to quickly mash even the toughest tanks. In addition, its power to disintegrate towers makes it perfect during pushes, easily putting the team ahead.


Twitch

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We all know how deadly this killer rat can be if used properly. His ultimate is able to totally turn the tide of a game and with the buffs of a Blade of the Ruined King and a good dose of critical hit and attack speed, including Hurricane of Runaan, he becomes a monster. Compared to other ADCs, though, Twitch requires excellent craftsmanship given its reliance on stealth for surprise attacks and its deadly poison, so it's best to learn how to play it right first.


Second level

These ADCs require more effort to win a match, but if played and built properly they are capable of taking home victory easily.


Miss Fortune

Miss Fortune is one of those champions who disappear from the scene for a while only to then forcefully return to the meta following item or stat buffs. In her case, the recent changes to Lethality allow her to get very high power from a build based on this factor and in early game she is quite complicated to manage given her possibilities of harassing with Q. In teamfights, she is also capable to inflict a huge amount of damage with his ultimate, which with a good positioning will prove to be simply devastating. The only reason it doesn't fall under the first level AD carry is because, without Lethality, it is much less useful and strong.


Jhin

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Jhin can boast the highest physical damage of any other ADC in the game and this allows him, in the late stages of the game, to disintegrate any not particularly tanky champion in the blink of an eye. Whether the build is based on the critical hit to frighteningly increase its damage thanks to the passive or on the Lethality, Jhin has no problem to assert himself on the opponents, but he has a weakness: his inability to continuously sustain massive damage due to his four bullets in barrel makes him easily targetable if he is on a team unable to defend him properly.

Xayah

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Xayah has a passive that allows her attacks to penetrate through enemies and then stun them with her E, making her extremely strong in the late game. Her ultimate, moreover, gives her a very short moment of invulnerability that can be exploited to avoid the most powerful attacks. The only problem is that Xayah needs a team capable of keeping opponents busy and distracting them from her to excel with her feathers in teamfights; otherwise, its usefulness and survival chances are significantly reduced.

Third level

Shooters in this category aren't exactly strong in this meta, but if you know how to play them very well you still have a good chance of giving your team a win.

Lucian

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If you are looking for an ADC capable of entertaining when playing it, Lucian is your type. Its high mobility and passive make it downright dangerous in the right hands, plus it's quite versatile in terms of build. The only limitations are the low attack range and the type of spell, so excellent mastery with this gunslinger is required to make a difference in game.

Vayne

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Vayne is a double-edged sword: if played flawlessly it's nothing short of terrifying, but if stopped from the start it's pretty useless, unless the game really goes on and you have time to finish the build. . Everything, however, lies in your ability with the champion and from here there is no escape. Despite the impressive damage, Vayne is very weak and cannot compete in teamfights if she lacks a good defense that protects her from anyone who can tear her apart in no time.

Caitlyn

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Caitlyn is suitable for almost any type of meta and is able to take down opponents quite easily, especially thanks to a particularly high amount of damage from her passive headshots. Her long attack range allows her to poke enemies quietly without exposing herself too much and also has discreetly useful spells to escape from dangerous situations. It is no longer part of the Olympus of shooters, but still remains a reliable pick for anyone who is a main ADC.

Jinx

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Jinx can rely on massive damage especially using the cannon, which combined with the probability of a critical hit is devastating for anyone in his line of fire. The ultimate, then, allows you to eliminate opponents who are relatively low in health, immediately reducing the attack power of the opposing team. The temporary mobility it gains with every kill or destruction of towers also makes it perfect for chasing champions on the run. However, she too must reach at least the mid game and have a good critical build / attack speed / damage to emerge victorious from teamfights. In this case, it will not be difficult to take the victory home.

 

Nothing is stopping you from playing other AD carries this season of course, but given the current meta and the various stats these are the best for quickly climbing the ranked ranks, always keeping in mind that you need to cooperate to earn victory. And if, by chance, you would like to play some games with me, you can add me how Sir Ping II. Role? Main ADC, granted.

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