Appeared and immediately eliminated.
A few hours ago through Uplay A page appeared containing the system requirements for Watchdogs, coming to Xbox 360, PlayStation 3 and PC on November 22nd and Next Gen at the launch of their respective consoles.
Obviously we would like to underline that these requirements have been canceled and therefore not confirmed. Secondly, it should be noted how some voices are pumped up and a bit strange. Here is the original list:
GPU: DirectX 11 graphics card with 1 GB Video RAM
CPU: Quad core
GPU: NVidia GTX 460
CPU: Intel Core2 Quad Q6600
GPU: AMD Radeon HD 5770
CPU: AMD Phenom X4 9750
GPU: DirectX 11 graphics card with 2 GB Video RAM
CPU: Eight core
GPU: NVidia GTX 560 ti
CPU: Intel Core i7-3770
GPU: AMD Radeon HD 7850
CPU: AMD FX-8350 Eight-Core
GPU: Latest DirectX 11 graphics card with 2 GB Video RAM or more
CPU: Latest Eight core or more
RAM: 8GB or more
GPU: Nvidia GTX 670
CPU: Intel Core i7-3930K
GPU: AMD Radeon HD 7970
CPU: AMD FX-9370 Eight-Core
The two voices that clash are inherent: one to the "eight core" processor and because at the moment the quad architecture is very satisfactory and Watchdogs does not seem to show such expensive technical characteristics in terms of hardware, also because logically an apparently complex game would have risked cancellation on current gen.
The second, on the other hand, concerns the 64 BIT operating system also for the minimum requirements. Will there therefore be a cut with the 32Bit architecture after years of doubt? And the game first of all, will it be able to take full advantage of this and a hypothetical 8-Core?
In short, while waiting for the original ones we propose you to take a look under the hood of your PC, because there will be many interesting games but also bringing with it a sharp surge in hardware requirements.