Guide Hyrule Warriors - The Weapons

Guide Hyrule Warriors - The Weapons

All weapons of Hyrule Warriors.

Even some of the weapons featured in Hyrule Warriors can only be obtained if we decide we want them; in fact, even if most of the weapons are unlocked during the natural course of history, there are still some weapons that cannot be obtained except by facing the adventure mode, as indeed the rest of the collectibles present in the game.



Looking for more Hyrule Warriors and Hyrule Warriors Definitive Edition themed guides? You are in the right place:

  • Hyrule Warriors Definitive Edition guide: weapons and rewards with Amiibo
  • Hyrule Warriors Definitive Edition Guide: Heart Fragments and Heart Carriers

Below the entire list and their position, first, however, we will help you understand the positioning of the blocks by explaining the coordinate system we have adopted and helping us with the minimap screen in the game.

As you can see, the X will indicate the position of the block horizontally and the Y will indicate the position of the block vertically, just cross the numbers to get the desired position; if we want to find block X: 3 Y: 8, in fact, we just need to move vertically to number 8 (Y) and then move horizontally up to number 3 (X), we will therefore find ourselves in the third block of the last row, number 8 precisely. We invite you to contact us via the comments if you still have doubts about it, let's now move on to the list of weapons, the conditions for obtaining them and the coordinates where they can be found:


All Weapons for Link - Hyrule Warriors Guide - The Weapons

  • Sword Level 1 - Knight's Sword - Automatically available at the start of the game
  • Level 2 Sword - Noble Sword - Obtainable automatically by continuing in legend mode
  • Level 3 Sword - Magic Sword - Adventure Mode - X: 2 Y: 3 - A Grade Win with Link
  • Level 1 Bracket - Fire Bracket - Obtainable automatically by continuing in Legend mode
  • Level 2 Bracket - Red Bracket - Adventure Mode - X: 7 Y: 5 - A Grade Win with Link
  • Level 3 Bracket - Magic Bracket - Adventure Mode - X: 2 Y: 6 - A Grade Win with Lin
  • Radiant Fairy Level 1 - Radiant Fairy of the Source - Adventure Mode - X: 1 Y: 8 - Link Victory
  • Radiant Fairy Level 2 - Radiant Woodland Fairy - Adventure Mode - X: 7 Y: 2 - A Grade Win with Link


  • Radiant Fairy Level 3 - - Adventure Mode - X: 1 Y: 2 - A Grade Win with Link
  • Level 1 Glove - Silver Gloves - Adventure Mode - X: 9 Y: 5 - Link Victory
  • Level 2 Glove - Golden Gloves - Adventure Mode - X: 12 Y: 6 - A Grade Win with Link
  • Level 3 Glove - Super Gloves - Adventure Mode - X: 14 Y: 7 - A Grade Victory with Lin
  • Master Sword Level 1 - Master Sword - Obtainable automatically by continuing in Legend mode
  • Supreme Sword Upgrade - To get it you will need to unlock all 61 weapons and then defeat 25.000 Enemies

All Weapons for Impa - Hyrule Warriors Guide - The Weapons

  • Giant Blade Level 1 - Goron Blade - available from the start
  • Giant Blade Level 2 - Goron Sword - Obtainable automatically by continuing in Legend mode
  • Giant Blade Level 3 - Goron Greatsword - Adventure Mode - X: 1 Y: 3 - A Grade Win with Impa
  • Naginata Level 1 - Naginata of the Guardian - Adventure Mode - X: 9 Y: 7 - Victory with Impa
  • Naginata Level 2 - Fiery Naginata - Adventure Mode - X: 11 Y: 7 - A Grade Win with Impa
  • Naginata Level 3 - Ancient Naginata - Adventure Mode - X: 15 Y: 4 - A Grade Win with Impa

All Weapons for Sheik - Hyrule Warriors Guide - The Weapons

  • Lyre Level 1 - Lyre of the Goddess - available from the start
  • Lyre Level 2 - Typhoon Lyre - Obtainable automatically by continuing in legend mode
  • Lyre Level 3 - Sheikah Lyre - Adventure Mode - X: 15 Y: 2 - A Grade Victory with Sheik

All Weapons for Lana - Hyrule Warriors Guide - The Weapons

  • Magical Tome Level 1 - Tome of Spirits - available from the beginning
  • Magical Tome Level 2 - Tome of Seals - Obtainable automatically by continuing in Legend mode
  • Magical Tome Level 3 - Tome of Heaven - Adventure Mode - X: 11 Y: 1 - A-Grade Victory with Lana
  • Launch Level 1 - Launch Deku - Obtainable automatically by continuing in Legend mode
  • Lance Level 2 - Kokiri Lance - Adventure Mode - X: 7 Y: 7 - A-grade victory with Lana
  • Lance Level 3 - Firon's Lance - Adventure mode - X: 12 Y: 8 - A-grade victory with Lana



  • Door of Summon Level 1 - Door of Time - Adventure Mode - X: 16 Y: 3 - Victory with Lana
  • Level 2 Summoning Door - Overseer's Door - Adventure Mode - X: 4 Y: 2 - A-Grade Victory with Lana
  • Summon Door Level 3 - - Adventure Mode - X: 16 Y: 1 - A-Grade Victory with Lana

All Weapons for Zelda - Hyrule Warriors Guide - The Weapons

  • Level 1 Sword - Platinum Sword - available from the start
  • Level 2 Swordsman - Shiny Sword - Legend Mode - Obtainable automatically by continuing in Legend mode
  • Level 3 Swordsman - Shining Sword - Adventure Mode - X: 9 Y: 1 - A-Grade Victory with Zelda
  • Wand Level 1 - Wind Wand - Adventure Mode - X: 12 Y: 5 - Victory with Zelda
  • Wand Level 2 - Holy Wand - Adventure Mode - X: 2 Y: 8 - A-Grade Victory with Zelda
  • Level 3 Wand - - Adventure Mode - X: 2 Y: 1 - A-grade victory with Zelda

All Weapons for Ganondorf - Hyrule Warriors Guide - The Weapons

  • Greatswords Level 1 - Swords of the Demon King - available from the start
  • Greatswords Level 2 - Swords of Darkness - Adventure Mode - X: 15 Y: 6 - A Grade Victory with Ganondorf
  • Greatswords Level 3 - Swords of Mortipher - Adventure Mode - X: 8 Y: 2 - A Grade Win with Ganondorf

All Weapons for Darunia - Hyrule Warriors Guide - The Weapons

  • Hammer Level 1 - Magic Hammer - available from the start
  • Hammer Level 2 - Fire Hammer - Adventure Mode - X: 13 Y: 3 - A-Grade Victory with Darunia
  • Level 3 Hammer - Megaton Hammer - Adventure Mode - X: 14 Y: 1 - A Grade Victory with Darunia

All Weapons for Ruto - Hyrule Warriors Guide - The Weapons

  • Zora Scale Level 1 - Silver Scale - available from the start
  • Zora Scale Level 2 - Gold Scale - Adventure Mode - X: 15 Y: 5 - A Grade Victory with Ruto
  • Zora Scale Level 3 - - Adventure mode - X: 16 Y: 6 - A-grade victory with Ruto

All Weapons for Xenia - Guide Hyrule Warriors - The Weapons

  • Parasol Level 1 - Butterfly Parasol - available from the beginning
  • Level 2 Parasol - Lunar Parasol - Adventure Mode - X: 1 Y: 5 - A Grade Victory with Xenia
  • Parasol Level 3 - - Adventure mode - X: 4 Y: 1 - A-grade win with Xenia

All Weapons for Midna - Hyrule Warriors Guide - The Weapons

  • Log Level 1 - Cursed Log - available from the start
  • Stump Level 2 - Twilight Stump - Adventure Mode - X: 9 Y: 3 - A Grade Win with Midna
  • Block Level 3 - Block Sol - Adventure Mode - X: 15 Y: 8 - A Grade Victory with Midna


All Weapons for Zant - Hyrule Warriors Guide - The Weapons

  • Level 1 Saber - Usurper Saber - available from the start
  • Level 2 Saber - Shadow Saber - Adventure Mode - X: 1 Y: 4 - A Grade Victory with Zant
  • Level 3 Cutlass - - Adventure Mode - X: 3 Y: 2 - A-grade victory with Zant

All Weapons for Faih - Hyrule Warriors Guide - The Weapons

  • Divine Sword Level 1 - Sword of the Goddess - available from the start
  • Divine Sword Level 2 - Longsword of the Goddess - Adventure Mode - X: 5 Y: 6 - A Grade Victory with Faih
  • Divine Sword Level 3 - White Sword of the Goddess - Adventure Mode - X: 14 Y: 8 - A-Grade Victory with Faih

All Weapons for Ghiraim - Hyrule Warriors Guide - The Weapons

  • Demon Sword Level 1 - Demon Sword - available from the start
  • Demonic Sword Level 2 - Demon Longsword - Adventure Mode - X: 5 Y: 4 - A-Grade Victory with Ghiraim
  • Demonic Sword Level 3 - Black Demon Sword - Adventure Mode - X: 9 Y: 2 - A-Grade Victory with Ghiraim

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