Final Fantasy XIII-2 walkthrough

Final Fantasy XIII-2 walkthrough



How to travel back in time and win again!

The solution is based on the European version for Playstation 3.

The solution of Soultricks dedicated to Final Fantasy XIII-2 last chapter baked by Square Enix, will guide you in recovering the "padlocks" special objects that will allow you to unlock new areas to replay through the Histeria Crux; to the passage tests of the temporal labyrinths.


We will guide you in the recovery of the catalysts and artifacts that will allow you to upgrade the monsters that can be combined in Final Fantasy XIII-2 and how to unlock all the alternative endings also called "paradoxical endings".



Guide to padlocks

Below you will find the complete list of padlocks and their location.


Departure lock - Location: Berah Ruins (5 DD)

Wound Lock - Location: Yaschas Mountains (10 DD)

Lock of visions - Location: Oerba (200 DD)

Collapse Padlock - Location: Serendipity

Match lock - Location: Yaschas Mountains (1X DD)

Farewell Lock - Location: Academya (400 DD)

Padlock of calm - Place: The void beyond

Lock of prediction - Place: The void beyond


Escape lock - Location: Oerba (300 DD)

Promise Lock - Location: Dying World (700 DD)

Lock of Truth - Location: Academya (4XX DD)

Padlock of silence - Location: Agastya Tower (200 DD)

Decision Lock - Location: Academya (500 DD)

Sisters Lock - Location: Academya (500 DD)

Ruin Lock - Location: Berah Ruins (100 DD)

Labyrinth lock - Location: Berah Ruins (300 DD)


Padlock of Memories - Location: Yaschas Mountains (100 DD)

Beast Lock - Location: Yaschas Mountains (100 DD)

Days away padlock - Location: Oerba (300 DD)

Village lock - Location: Oerba (400 DD)

Lock of Fury - Location: Sunleth Reservation (400 DD)

Image lock - Location: Cime Abiette (200 DD)

Return padlock - Location: Cime Abiette (200 DD)

Eternity Lock - Location: Berah Ruins (100 DD)

Final Battle Lock - Location: Academya (500 DD)

Padlock of Hope - Location: Post Adventure



How to unlock the Endings of the Paradoxes

In Final Fantasy XIII-2 it is possible to see alternative endings. Most paradox endings require that you finish the main story at least once in order to gain the Paradoscope Privilege. At this point you will have to go back in time and unlock some previously blocked areas and end the objective / clash with the enemy on duty to view the alternative ending!

Below I list the endings of the paradoxes:


END OF PARADOXES - THE HEIR OF CHAOS

This End of the Paradoxes can only be obtained after finishing the main adventure as it requires the Paradoscope Privilege which will be used to reach the "Dying World"



END OF PARADOXES - FATE AND FREEDOM

In order to unlock this end of the paradoxes you must during the conversation with Lightning at the dock select "YES" during the Reflection. By doing so you will get the “Destiny and Freedom” Transcript Fragment that you will need to use in the Crux History.


END OF PARADOXES - A TIMELESS SKY

This End of the Paradoxes can only be obtained after finishing the main adventure as it requires the Paradoscope Privilege, this too is unlocked in the crux historia but I recommend that you have the characters of at least 6000 pv.



END OF PARADOXES - THE FUTURE IS HOPE

This End of the Paradoxes can only be obtained after finishing the main adventure as it requires the Paradoscope Privilege. At this point you must activate, then the Paradoscope and close the portal of Academya 4XX DD at the Historia Crux.


END OF PARADOXES - A GIANT MISTAKE

On your first visit to the Ruins of Bersah 5DD, you defeated Atlas, using the control device to weaken him. But if you come back for a second visit, there will be the possibility of engaging in a lethal fight, I advise you to be at a high enough level as the fight will be challenging.


END OF PARADOXES - THE TRUTH OF VANILLE

This End of the Paradoxes can only be obtained after finishing the main adventure as it requires the Paradoscope Privilege. This will also unlock via the Historia Crux!





Privilege Guide

Only when you have unlocked the Serendipity destination within Historia Crux will it be possible to go from that moment to the "Mystic". The building will be located southwest of the Temptation Square at which point you can acquire your first Privileges. As the game progresses, upon reaching each Milestone you will have the opportunity to acquire different and increasingly useful privileges for the advancement of the story.


Below is a list of all the privileges and how to unlock them:


SIXTH SENSE

This privilege will be granted automatically during your visit to the Monk, this power is used to activate a Moogle throw at the Advanced level. Using this privilege in particular places you will have the possibility to find seven crystals.


KYACTELLA - NEW BODHUM 3DD

You will need to launch the Mog into the crater behind the Impact Site.



RANGDA - NEW BODHUM 3DD

Launch the Mog into the ocean from the dock on your right just before Nora's Lair


LEYAK - SUNLETH RESERVE 300 DD

Launch the Mog as you ride the giant on the Wild Path


KICHU - PLAIN OF ARCHYLTE (???) DD

Throw the Mog inside the red flower bush near the Cactus in Eternal Prairie



PICOCHU - PLAIN OF ARCHYLTE (???) DD

Launch the Mog on the central island from the Crystalline Marsh.


CHOCOBO SILVER - ACADEMYA 4XX DD

Launch the Mog under the Cocoon hologram.


SENORITA KYACTUS - DYING WORLD 700 DD

Launch the Mog into the Black Desert near Chocolina.


MONETARY SURPLUS

It will be assigned automatically during the first visit to the Mystic; this power increases the price of each item you sell in Chocolina by 10%.


GLASSWARE

To get it it will be necessary to collect all the fragments at the Cime Abiette 200 DD and 10 DD; power increases the chance of receiving the crystal from a monster by 20%.


ANTI-GRAVITY

Power available at the end of chapter 5


ANNUAL SALES

Available at the end of chapter 5


BELLIC MASTER

To have this power it is necessary to collect all the fragments in all versions of the Yaschas Mountains


RAIN PC

To get it you will need to collect all the fragments in all versions of the Ruins of Bersah and the Yaschas Mountains


FIGHTING MANIA

To get it you will need to complete the secondary mission Master in Paradoxes at Academya 400 DD.


BIPED CONCERT

To get it you will need to collect all the fragments of the Particles and Gifts of the Hunters category, including those for the boss of the Plains of Archylte


PARADOSCOPE

It will only be available after completing the story


DIVINE LOOK

To get it, you will need to collect all the fragments of New Bodhum 3 DD, Ruins of Bersah 5 DD, Monti Yaschas 10 DD and 1X DD, Oerba 200 DD and Sunleth Reserve 300 DD


MOG SPRINTER

To get it, you'll need to collect all the fragments in all versions of Oerba, including the End of Paradoxes in 200 DD


FATAL TOUCH

To get it, you will need to collect all the fragments of the Academy Rewards and Mooguri Pearls of Wisdom categories


METRONOME

To get it you will need to collect all the fragments



Artifacts and Catalysts

Artifacts will be needed throughout your Final Fantasy XIII-2 adventure to unlock portals. The portals in question are: "luminous portals", to be activated, require a specific artifact and unlock destinations that will be mandatory within the plot.

Let's see them together below:


ARTIFACT OF THE GIANT

The Giant's Artifact is obtained by progressing through the impossible-to-miss main storyline!


ARTIFACT OF THE ECLIPSE

It is obtained by advancing in the main plot, precisely after the defeat of Atlas and unlocks the portal in the southern area of ​​the Ancestral Ruins that you will need to access the Yaschas Mountains.


ARTIFACT OF ENCOUNTERS

It is obtained by advancing in the main plot, only after the defeat of Atlas and unlocks the portal in the western area of ​​the Ancestral Ruins this here unlike the previous one you will need to access the Sunleth reserve.


ILLUSORY ARTIFACT

It is obtained by advancing in the main storyline only after talking to Hope, he activates the portal east of Paddra's Canyon and unlocks Oerba 200 DD.


ARTIFACT OF ORIGINS

This Artifact appears on the roof of the old school after the fight with Caius Ballad.


MYSTERIOUS ARTIFACT

Use the Mog in Action ability to find it, next to a treasure sphere precisely in the south east area of ​​the Archaeological City of Paddra.


TONING ARTIFACT

Obtained after defeating the Habanino in the Wooded Fel Group.


ARTIFACT OF CONFLICTS

Obtained after defeating the Habanino in the Arboreal Colonnade.


ARTIFACT OF THE TOWER

Obtained after defeating Zenobia.


ARTIFACT OF THE REBIRTH

Obtained by advancing in the main storyline Impossible to miss!


ERRATIC ARTIFACT

You will receive it from Alyssa during the main storyline.


ARK ARTIFACT

It is automatically obtained during the Impossible to Miss adventure!


The artifacts don't end there.

There is another type of artifact that will unlock “dark portals” these portals can be unlocked by primitive artifacts.

Below I will list them and show you where to find them:


FIRST PRIMITIVE ARTIFACT - RUINS OF BERSAH 5 DD

This primitive artifact is recovered using the Mog in Action skill, immediately after learning how to use it through the tutorial.



SECOND PRIMITIVE ARTIFACT - OERBA 200 DD

It can be recovered, using the Moogle Throw ability, on the side of the house near the big tree.


THIRD PRIMITIVE ARTIFACT - SUNLETH RESERVE 300 DD

It is suspended in the air on the east side of the wild path. It can be recovered by using the Moogle Throw ability.


FOURTH PRIMITIVE ARTIFACT - PLAIN OF ARCHYLTE

It can be found inside the Crystalline Marsh on a ledge under the slope to the northwest. This can also be recovered by using the Moogle Throw ability.


FIFTH PRIMITIVE ARTIFACT - SERENDIPITY

You can buy it from a cashier for 10.000 tokens if you have the Annual Sale privilege, you can find it for 7.500.


SIXTH PRIMITIVE ARTIFACT - RUINS OF BERSAH 300 DD

Appears after completing the Gladion Ring mission.


SEVENTH PRIMITIVE ARTIFACT - MOUNTAINS YASCHAS 100 DD

It will be assigned to you automatically after completing the time maze. (If you have difficulty see the section above)


EIGHTH PRIMITIVE ARTIFACT - AGASTYA TOWER 200 DD

It is located on an internal walkway to the west on floor 50.


NINTH PRIMITIVE ARTIFACT - ACADEMYA 4XX DD

It will be found, with the Mog in Action skill, in the southeastern part of the alleys.



TENTH PRIMITIVE ARTIFACT - DYING WORLD 700 DD

It can be recovered, using Mog in Action, after completing the location near the prophetic source in the Farseer monument.



Catalysts

The catalysts can be left on the ground by the monsters you will encounter during your adventure and some of them you will also find them for sale at Chocolina, most of the time, at a rather high price! They are absolutely necessary for the development and enhancement of your favorite allies.

Below you will find the Prodigy Biological Catalysts!


Level 1 degree


PRODIGIOUS DROP - Chocolina, Cait Sith 33%, Gremlin 33%, Galkimasela 33%, Svarog 40%, Uridimmu 5%


Level 2 degree


PRODIGIOUS SKULL - Ceratoraptor 33%, Dorotabo 30%, Ceratosaurus 25%, Argentor 33%, Guivre 40%, Behemot 75%


Level 3 degree


PRODIGIOUS SPHERE - Buccaboo, Capo Buccaboo 30%, Ghoul 5%, Limburg 30%, Apotamkin 30%, Kalavinka 100%, Pomutante 50%,


Level 4 degree


PRODIGIOUS ELEMENT - Hylarinace 15%, Hylabrago 15%, Numaniudoo 20%, Kedachiku 5%, Managarmr 20%, Galeottero 20% Pleuston 5%


Level 5 degree


PRODIGIOUS CRYSTAL - Post Adventure Chocolina, Microchu 30%, Your Maturity 50%, Gyactus 100%


Below you will find the Mechanical Catalysts of Prodigy!


Level 1 degree


PRODIGIOUS VINE - Chocolina, Zweg radar 20%, Yenicer 33%, Oplites 40%, Atlante 100%


Level 2 degree


PRODIGIOUS CHIP - Jaeger 30%, Drone Dragon 30%, Kobold 30%, Egel Blasting 30%, Juendan 15%


Level 3 degree


PRODIGIOUS ENGINE - Auxiliary Pudding 15%, Electric Pudding 15%, Munchkin 15%, Munchkin Major 25%, Juendan 3%, Drone Fetcher 30%


Level 4 degree


PRODIGIOUS BOOSTER - Mercenary 20%, Pantopod 30%, Metalkyactus 20%, Mtalgyactus 30%


Level 5 degree


PRODIGIOUS GENERATOR - Post Adventure Chocolina, 100% Atlas, 20% Nosferatu



Below you will find the Biological Catalysts

Level 1 degree


VITAL DROP - Chocolina chapter 3 part 1, Garuda 25%, Alyman 5%

POWERFUL DROP - Chocolina chapter 3, Exoray 20%

MAGIC DROP - Chocolina chapter 3, Kobold II 20%, Exoray 20%, Chunerpeton 5%


Level 2 degree


LIFE SPLIT - Chocolina chapter 4, Chunerpeton 30%, Tartabunker 20%, Brie 20%, Maroilles 20%, Albino Wolf 5%, Habanino 5%, Habanero 10%, Spir 5%

POWERFUL SPLIT - Chocolina chapter 4, Perca Violenta 25%, Cururu 20%, Gandayaks 33%, Aspidir 25%, Clione 5%, Argentor 5%, Serpere 5%, Dorotabo 10%, Hoanes 5%

MAGIC SLIDE - Chocolina chapter 4, Bersah's Perca 25%, Spir 25%, Direach 25%, Gahongas 25%, Goblin Chief 5%, Chelicherato 10% Kobold II 5%


Level 3 degree


VITAL SPHERE - Chocolina chapter 6, Ugalrum 100%, Metztli 30%, Vodnik 5%, Samodiva 5%, Trtabunker 3%, Green Chocobo 3%

POWERFUL SPHERE - Chocolina chapter 6, Tomberry 25%, Zacmal 20%, Moblin 30%, Buccaboo 5%, Capo Buccaboo 5%, Cururu 5%, Aspidir 5%

MAGIC ORB - Chocolina chapter 6, Xolotl 30% Prince Sahagin 20%


Level 4 degree


VITAL ELEMENT - Chocolina chapter 6, 100% Yellow Habanino, 30% Moblin Head

POWERFUL ELEMENT - Chocolina chapter 6, Moblin 30%

MAGIC ELEMENT - Chocolina chapter 6, Gancanagh 30%, Felideo 30%, Nekomata 20%


Level 5 degree


VITAL CRYSTAL - Your Mturity 50%, Ispusteke 20%

POWERFUL CRYSTAL - Formoire 20%, Hylabrago 2%, Moblin 3%


MAGIC CRYSTAL - Ispusteke 20%, Hylarinace 2%

Below you will find the Mechanical Catalysts


Level 1 degree


VINE VITA - Chocolina chapter 3

POWERFUL LIVES - Chocolina chapter 3, Wikinger 20%, Scutari 30%

MAGIC LIVES - Chocolina chapter 3


Level 2 degree


VITAL CHIP - Chocolina Chapter 4, Spearman Drone 20%, Kshatrya 20%

POWERFUL CHIP - Chocolina chapter 4, Behemot 5%, Scutari 5%

MAGIC CHIP - Chocolina chapter 4, Testudo 25%, Policride 30%, Debris 30%, Zwerg Rdar 5%


Level 3 grade


VITAL ENGINE - Chocolina chapter 6, Urban Zwerg 20%

POWERFUL ENGINE - Chocolina chapter 6, Yaksha 20%, Yakshini 20%, Shaguma 30%, Hguma 30%, Kannakamui 30%

MAGIC ENGINE - Chocolina chapter 6, Vespide Celere 30%


Level 4 degree


VITAL BOOSTER - Chocolina chapter 6, Dreadnought 20%, Munchkin Major 5%

POWERFUL BOOSTER - Chocolina Chapter 6, Grenade 20%, Shaguma 5%, Haguma 5%, Dreadnought 5%, Munchkin 5%

MAGIC BOOSTER - Chocolina chapter 6


Level 5 degree


VITAL GENERATOR - Varcolaci 20%, Protofal'Ciè Adam 50%

POWERFUL GENERATOR - Malebranche 20%, Protofal'Ciè Adam: Sinister Pedipalpo 50%

MAGIC GENERATOR - Vlad 20%, Protofal'Ciè Adam: Pedipalpo Destro 50%


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