Nvidia has formalized an agreement that will make its PhysX physics engine free for Playstation 3 developers
Nvidia has announced that it will make its PhysX graphics engine available for free to all Playstation 3 developers.
The graphics chip manufacturer and more, has in fact signed an agreement with SCE to make the new SDK (Software Development Kit ed.) Available for free for all developers; the choice, certainly interesting and original, should also be explained with the previous collaboration of NVIDIA and Sony for the realization of the current Playstation 3 graphics chip, the RSX Reality Synthesizer.
PhysX whose potential has already been fully appreciated by the people of gamers with Mirror's Edge in the PC version, but also for other games on all current platforms, will allow a more realistic interaction of the characters with the world around them and the other elements to screen.
To clarify what PhysX is, we report the description that NVIDIA makes of it on its website:
NVIDIA PhysXT is a powerful game physics engine that allows you to integrate real-time physical effects into the most innovative PC and console games. PhysX software is adopted by over 150 games, is used by more than 10.000 registered users and is supported by Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC.
Additionally, PhysX is specifically designed for hardware acceleration by powerful processors with hundreds of cores. Combined with the exceptional parallel computing capacity of GPUs, PhysX technology delivers an exponential increase in the processing power of virtual physics and takes games to new heights of realism by creating rich and engaging environments, packed with features such as:
- Explosions that cause clouds of dust and debris to appear
- Characters with complex geometries and equipped with joints to make movements and interactions more likely
- New and spectacular weapons with truly extraordinary special effects
- Fabrics that stretch and tear naturally
- Dense smoke and fog that create swirls around moving objects
The only way to achieve realistic physics with scale, sophistication, fidelity, and interactivity that can dramatically alter the perception of the gaming environment is to install one of the millions of NVIDIA PhysX compatible GeForce processors.
We'll see if all of this turns into more realistic games